A roof collapses if there s no support rock wall within 6 squares of the tile.
Rimworld roof distance.
The support of the single wall in the middle shows for the white corner.
It is capped at 99 9 per tile.
This can happen randomly or can be caused by a quest quests will warn if this is an outcome.
8x importance capped at 100 efficiency here.
If that distance is more then that then you will only get a partial roof around everywhere but the position where it lacks enough support 2 roof construction is a low priority.
Mining will keep causing more rocks to fall indefinitely.
Root 4 2 4 2 5 66 which is within the boundary.
Shooting accuracy is a stat.
1 does the roof have support.
Collapsed rocks fall from above when digging a cave just like roofs that could not be supported by any structure within 6 tiles away which will prevent creating an open air space inside mountains as there are countless layers piling up to their heights.
Enclosed areas will automatically prompt colonists to build a roof unless you apply a no roof region or if the structure is too large over 300 cells.
Base chance to not miss per square of shot distance.
12x importance capped at 200 efficiency here.
That is what i found out for me i cant promisse you thats 100 true for every situation since i guess it is possible to support more tiles within a mountain.
But you argue that it is wrong.
If there is any tile with is not in that range the roof will not be builded or that tile will not be builded.
When rocks fall anything below it is immediately destroyed and can never be.
Colonists can build structures of a various materials each with different beauty flammability and hit points.
For not straight lines the pythagorean theorem seems to work still with the rule that 6 cannot be exceeded.
If you removed 2 entire walls and the corner between those two sides last then that roof was too far away from any other supports.
Rimworld has five main crop types.
Although i always remember it that way that means the maximum distance between a roofed square and a wall is 6.
Assuming rectangular rooms they can be as large as you want along one axis and are capped at 12 interior tiles along the other axis.
This means that the largest square room you can have is 10x10 internal.
Insect hives spawn in an area below an overhead mountain and within 30 tiles of a colony structure other factors such as rock walls and light have some influence on their spawn point of choice.
Infestations are an event and are big threat.
Structures leave ash on the ground when burnt.
Hunting them from the weapon s maximum distance minimizes the animal s chance of seeking revenge when harmed.